Waver Velvet | Lord El-Melloi II (
gordianknots) wrote in
awkwardtree2015-01-07 09:49 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Holy Grail War Meme

Holy Grail War AU Meme
Here's what's throwing down
1. The Holy Grail has appeared in the Drabwurld, selecting seven masters and seven servants to fight for it. An omnipotent wish granting device, winning this Grail could end the war of the courts once and for all.
2. Comment with your character. In the subject line, put that character's name, canon, and which role (Master, Servant, or either) you would like them to fulfill.
3. If you're going with the servant option, feel free to imply that your character reached a heroic status before they died in game. Remember, there's a great chance that there's an old friend summoning you to this fight, and you'll be fighting along side them.
4. Have fun
An explanation is here, contact any of the Fate/ cast with questions.
TWO MASTERS
1. Battle. Who says that Servants get to have all the fun? After all, most Masters try to kill each other, too. Whatever the circumstances, the two of you are locked in a fight. Neither of you are willing to use your Command Spells just yet, so no Servants here. Just two magi duking it out.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action against it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. Protection. Uh-oh! One of you has lost your Servant! Unfortunately, there's no way you'd get to the church safely on your own, so the other one will help you get there! Or maybe you don't trust the priest presiding over the Holy Grail War and are giving shelter to them yourself? Given their track record, no one would blame you.
4. Death. One or both of you lay dying. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in the presence of one of your rivals?
5. You, Too? Surprise! You may have been friends before, but you've just discovered that you're both Masters! How will you handle this revelation?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
MASTER AND SERVANT
1. Are You My Master? The summoning is complete. Whether intentional or not, catalyst or not, a magus has summoned a Servant. What kind of meeting was it? Was everything totally under control, or did a hitch occur? Or maybe it happened in the middle of a life-or-death situation!
2. Identity. Either the Servant has flat out told the Master their identity, or they unleashed their Noble Phantasm. Either way, the cat is out of the bag. How will the Master react, now that they know their Servant's name and legend? Will anything change between the two?
3. Battle Aftermath. A battle has just ended. Who participated? Are either of you hurt? Did the Master have to use a Command Spell? Any number of things could have happened here.
4. Discord. Uh-oh. It looks like the Master and the Servant don't get along. Here come the arguments! Don't do something stupid, like waste a Command Spell over a triviality...
5. Love. And then, there's the opposite. Sometimes Masters and Servants fall in love with each other. How will this affect things?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
TWO SERVANTS
1. Battle. This is what usually happens when two Servants meet -- they duke it out. This probably says enough as it is.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. The Grail Dialogues. Maybe you're not interested in fighting just yet. Maybe you just want to sit down and talk with the other Servant. Find out what they want, what makes them tick. Get some wine while you're at it -- nothing like good wine to go with good talk!
4. Death. One or both of you lay dying...again. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in this War in the presence of one of your rivals?
5. Identity. Congratulations, you've just learned each other's identities! Will this change the situation, or will you press onward?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
yoinked from bakerstreet
no subject
Either he leaves her with a wish they both can share and hopes she goes through with it. Otherwise they can't use the Grail for a wish at all. Out of all the Servants she could have called, she chose him because of his reliability.
When in actuality he was the one out of the four that would have trouble dying for her. ]
no subject
We could be worrying about nothing, you know. Maybe taking apart the Grail will let me stick around somehow. Just. Hang onto your prana, and just be a familiar.
no subject
Wouldn't it be nice to dream of that happening? Instead of believing in it, she shoves it off and turns it into a joke. ]
You'll be tired of me within a week.
no subject
[It isn't really a joke at all. And what good would it to be as a spirit? As a liability?]
No matter what, we'll engineer a solution to this, and carry it through. Grail being used or Grail being taken apart.
no subject
[ If she teases hard enough, maybe he won't pick up the subtle pleading. ]
no subject
[He grins faintly, and reaches up to close his hands over hers, the ones still holding onto his cheeks.
Seriousness returns to Rider at that, and he steadies himself for the most important question.]
Be direct, and honest, please, Rin. What do you want from me in this enterprise?
no subject
If I didn't acquire a Servant right away, there was a chance I would have been killed for knowing a lot of the war. It isn't as if there's many left they could pull knowledge from and well, I've always been considered smart by my peers.
no subject
[He squeezes her hand gently.]
You have my companionship. You always will.
no subject
Incredible. It didn't take them long at all to feel so comfortable around each other. ]
no subject
Funny that that fact hasn't changed from when he was alive in the Drabwurld.]
no subject
... so the war!
no subject
What do you think, flying ship? Big advantage?
no subject
[ He's a Rider, right? God, she sure hopes he is. ]
no subject
[Rider looks down at Rin, then moves himself down onto the floor across from her. That's the comfier option, naturally.]
no subject
Come on, Rider. Show me what you're capable of before I show you my own riding skills. Ten years in the making, after all.
no subject
[That doesn't stop Rider from hopping up onto his feet, offering Rin a hand up after he's standing.]
We should do it in a larger space though.
no subject
Well I do have a bed. [ She's totally coming onto him now. ]
no subject
[Rider's voice is dry as deserts.]
no subject
Why.
Why this. ]
no subject
no subject
[ EVEN IF IT'S THE TRUTH. ]
no subject
[Waver claps a hand to his face, and groans.]
Never mind how it'd play out. Do you want to see my primary phantasm or not?
no subject
This is what happens when she's all grown up. ]
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)